[2021.01.06-15.24.09:608][ 0]CrashReportCoreLog: CrashReportClientVersion=1.0
[2021.01.06-15.24.09:608][ 0]CrashReportCoreLog: CrashReportReceiver disabled
[2021.01.06-15.24.09:608][ 0]CrashReportCoreLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
[2021.01.06-15.24.09:609][ 0]LogInit: Initializing SDL.
[2021.01.06-15.24.09:959][ 0]LogInit: Initialized SDL 2.0.12 revision: 13609 (hg-13609:34cc7d3b69d3) (compiled against 2.0.12)
[2021.01.06-15.24.09:959][ 0]LogInit: Using SDL video driver 'x11'
[2021.01.06-15.24.09:962][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2021.01.06-15.24.09:962][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2021.01.06-15.24.09:962][ 0]LogSlate: Using FreeType 2.10.0
[2021.01.06-15.24.09:963][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.01.06-15.24.09:963][ 0]LogInit: Using SDL_WINDOW_OPENGL
[2021.01.06-15.24.10:077][ 0]LogInit: FSlateOpenGLContext::Initialize - creating OpenGL 2.1 context
[2021.01.06-15.24.10:245][ 0]CrashReportCoreLog: Initial state = Unknown UploadState value
[2021.01.06-15.24.10:245][ 0]CrashReportCoreLog: Initial state = Unknown UploadState value
[2021.01.06-15.24.10:265][ 0]LogInit: FSlateOpenGLContext::Initialize - creating OpenGL 2.1 context
[2021.01.06-15.24.10:344][ 0]LogSlate: Took 0.000066 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2021.01.06-15.24.10:345][ 0]LogSlate: Took 0.000089 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2021.01.06-15.24.10:346][ 0]LogSlate: Took 0.000045 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2021.01.06-15.24.18:549][ 0]LogInit: FSlateOpenGLContext::Initialize - creating OpenGL 2.1 context
[2021.01.06-15.27.35:623][ 0]LogSlate: Request Window '' being destroyed
[2021.01.06-15.27.35:633][ 0]LogSlate: Request Window 'Unreal Engine 4 Crash Reporter' being destroyed
[2021.01.06-15.27.35:633][ 0]LogSlate: Window 'Unreal Engine 4 Crash Reporter' being destroyed
[2021.01.06-15.27.35:635][ 0]LogCore: Engine exit requested (reason: OnRequestExit)
[2021.01.06-15.27.35:636][ 0]CrashReportCoreLog: Final state (Receiver) = Ready
[2021.01.06-15.27.35:636][ 0]CrashReportCoreLog: Final state (Receiver) = Unknown UploadState value
[2021.01.06-15.27.35:655][ 0]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2021.01.06-15.27.35:655][ 0]LogCore: Engine exit requested (reason: CrashReportClientApp RequestExit; note: exit was already requested)
[2021.01.06-15.27.35:655][ 0]LogExit: Preparing to exit.
[2021.01.06-15.27.35:655][ 0]LogExit: Object subsystem successfully closed.
[2021.01.06-15.27.35:656][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (10)
[2021.01.06-15.27.35:656][ 0]LogModuleManager: Shutting down and abandoning module InputCore (8)
[2021.01.06-15.27.35:656][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6)
[2021.01.06-15.27.35:656][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2021.01.06-15.27.35:656][ 0]LogModuleManager: Shutting down and abandoning module RSA (3)
[2021.01.06-15.27.35:656][ 0]LogExit: Exiting.
[2021.01.06-15.27.35:656][ 0]LogInit: Tearing down SDL.
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
[1] 23574 segmentation fault (core dumped) ./UE4Editor