Compare Pastes

Differences between the pastes #131847 (08.02.2020 09:10) and #176542 (26.04.2021 18:33).
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supertuxkart
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[verbose  ] main: Error messages and other text output will be logged to /home/pi/.config/supertuxkart/0.8.2/stdout.log.
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[info   ] [FileManager]: Data files will be fetched from: '/usr/share/games/supertuxkart/data/'
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[info   ] [FileManager]: User directory is '/home/pi/.config/supertuxkart/0.8.2/'.
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[info   ] [FileManager]: Addons files will be stored in '/home/pi/.local/share/supertuxkart/addons/'.
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[info   ] [FileManager]: Screenshots will be stored in '/home/pi/.local/share/supertuxkart/screenshots/'.
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[info   ] [FileManager]: User-defined grand prix will be stored in '/home/pi/.local/share/supertuxkart/grandprix/'.
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[info   ] [FileManager]: Asset 0 will be loaded from '/usr/share/games/supertuxkart/data/challenges/'.
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[info   ] [FileManager]: Asset 1 will be loaded from '/usr/share/games/supertuxkart/data/gfx/'.
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[info   ] [FileManager]: Asset 2 will be loaded from '/usr/share/games/supertuxkart/data/grandprix/'.
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[info   ] [FileManager]: Asset 3 will be loaded from '/usr/share/games/supertuxkart/data/gui/'.
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[info   ] [FileManager]: Asset 4 will be loaded from '/usr/share/games/supertuxkart/data/library/'.
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[info   ] [FileManager]: Asset 5 will be loaded from '/usr/share/games/supertuxkart/data/models/'.
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[info   ] [FileManager]: Asset 6 will be loaded from '/usr/share/games/supertuxkart/data/music/'.
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[info   ] [FileManager]: Asset 7 will be loaded from '/usr/share/games/supertuxkart/data/replay/'.
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[info   ] [FileManager]: Asset 8 will be loaded from '/usr/share/games/supertuxkart/data/tracks/'.
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[info   ] [FileManager]: Asset 9 will be loaded from '/usr/share/games/supertuxkart/data/sfx/'.
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[info   ] [FileManager]: Asset 10 will be loaded from '/usr/share/games/supertuxkart/data/shaders/'.
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[info   ] [FileManager]: Asset 11 will be loaded from '/usr/share/games/supertuxkart/data/skins/'.
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[info   ] [FileManager]: Asset 12 will be loaded from '/usr/share/games/supertuxkart/data/textures/'.
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[info   ] [FileManager]: Asset 13 will be loaded from '/usr/share/games/supertuxkart/data/ttf/'.
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[info   ] [FileManager]: Asset 14 will be loaded from '/usr/share/games/supertuxkart/data/po/'.
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[verbose  ] translation: Env var LANGUAGE = 'en_US.UTF-8'.
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[verbose  ] translation: Language 'English (United States)'.
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Adding language fallback en
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Irrlicht Engine version 1.8.0
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Linux 4.19.75-v7+ #1270 SMP Tue Sep 24 18:45:11 BST 2019 armv7l
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[info   ] IrrDriver: OpenGL version: 3.3
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[info   ] IrrDriver: OpenGL vendor: VMware, Inc.
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[info   ] IrrDriver: OpenGL renderer: llvmpipe (LLVM 9.0.1, 128 bits)
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[info   ] IrrDriver: OpenGL version string: 3.3 (Core Profile) Mesa 19.3.2
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[info   ] GLDriver: AMD Vertex Shader Layer Present
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[info   ] GLDriver: ARB Buffer Storage Present
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[info   ] GLDriver: ARB Base Instance Present
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[info   ] GLDriver: ARB Draw Indirect Present
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[info   ] GLDriver: ARB Compute Shader Present
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[info   ] GLDriver: ARB Arrays of Arrays Present
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[info   ] GLDriver: ARB Texture Storage Present
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[info   ] GLDriver: ARB Texture View Present
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[info   ] GLDriver: ARB Image Load Store Present
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[info   ] GLDriver: ARB Shader Atomic Counters Present
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[info   ] GLDriver: ARB Shader Storage Buffer Object Present
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[info   ] GLDriver: ARB Multi Draw Indirect Present
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[info   ] GLDriver: EXT Texture Compression S3TC Present
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[info   ] GLDriver: ARB Texture Compression RGTC Present
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[info   ] GLDriver: ARB Uniform Buffer Object Present
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[info   ] GLDriver: ARB Explicit Attrib Location Present
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[info   ] GLDriver: Geometry Shaders Present
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[info   ] GLDriver: ARB Texture Swizzle Present
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[info   ] GLDriver: ARB Pixel Buffer Object Present
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[info   ] GLDriver: ARB framebuffer sRGB Present
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[info   ] ShaderBasedRenderer: Preloading shaders...
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[info   ] SharedGPUObjects: Hardware Skinning enabled, method: TBO, max bones: 1024
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[info   ] ShaderFilesManager: Compiling shader : object_pass.vert
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[info   ] ShaderFilesManager: Compiling shader : object_pass1.frag
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[info   ] ShaderFilesManager: Compiling shader : splatting.frag
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[info   ] ShaderFilesManager: Compiling shader : skinning.vert
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[info   ] ShaderFilesManager: Compiling shader : transparent.frag
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[info   ] ShaderFilesManager: Compiling shader : coloredquad.vert
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[info   ] ShaderFilesManager: Compiling shader : coloredquad.frag
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[info   ] ShaderFilesManager: Compiling shader : screenquad.vert
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[info   ] ShaderFilesManager: Compiling shader : tonemap.frag
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[info   ] ShaderFilesManager: Compiling shader : passthrough.frag
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[info   ] ShaderFilesManager: Compiling shader : alphatest_particle.vert
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[info   ] ShaderFilesManager: Compiling shader : alphatest_particle.frag
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[info   ] ShaderFilesManager: Compiling shader : simple_particle.vert
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[info   ] ShaderFilesManager: Compiling shader : simple_particle.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_pass.vert
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[info   ] ShaderFilesManager: Compiling shader : instanced_skinning.vert
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_pass1.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_pass2.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_objectref_pass1.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_objectref_pass2.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_unlit.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_normalmap.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_grass.vert
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[info   ] ShaderFilesManager: Compiling shader : instanced_grass_pass2.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_objectpass_spheremap.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_detailed_object_pass2.frag
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[info   ] STKTexManager: 3 thread(s) for texture loading, each capacity 16 MB.
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[info   ] ShaderBasedRenderer: Geometry will be rendered with indirect draw policy.
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[info   ] irr_driver: GLSL supported.
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[info   ] ShaderFilesManager: Compiling shader : texturedquad.vert
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[info   ] ShaderFilesManager: Compiling shader : texturedquad.frag
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[info   ] ShaderFilesManager: Compiling shader : uniformcolortexturedquad.frag
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[info   ] ShaderFilesManager: Compiling shader : colortexturedquad.vert
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[info   ] ShaderFilesManager: Compiling shader : colortexturedquad.frag
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[info   ] HTTPRequest: Downloading http://addons.supertuxkart.net/dl/xml/news.xml
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[info   ] addons: Using cached addons.xml.
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading 
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[info   ] HTTPRequest: Downloading http://addons.supertuxkart.net/dl/images/20117915235e2308c72707b.png
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[info   ] HTTPRequest: Downloading http://addons.supertuxkart.net/dl/images/11751786605e398f0645a4c.jpg
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[info   ] HTTPRequest: Downloading http://addons.supertuxkart.net/dl/images/16039804275e2f41b8b89c1.png
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[info   ] HTTPRequest: Downloading http://addons.supertuxkart.net/dl/images/12888561325e1525f60b900.png
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[info   ] GrandPrixManager: Loading Grand Prix files from /usr/share/games/supertuxkart/data/grandprix/
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[info   ] GrandPrixManager: Loading Grand Prix files from /home/pi/.local/share/supertuxkart/grandprix/
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[info   ] HTTPRequest: Downloading http://addons.supertuxkart.net/dl/images/21346625265e37256a6a8be.jpg
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[warn   ] LayoutManager: Statically sized widgets took all the place!!
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[info   ] Singleton: Destroyed singleton.
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[info   ] Singleton: Destroyed singleton.
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[info   ] Singleton: Destroyed singleton.
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[info   ] IrrDriver: OpenGL version: 3.3
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[info   ] IrrDriver: OpenGL vendor: VMware, Inc.
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[info   ] IrrDriver: OpenGL renderer: llvmpipe (LLVM 9.0.1, 128 bits)
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[info   ] IrrDriver: OpenGL version string: 3.3 (Core Profile) Mesa 19.3.2
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[info   ] GLDriver: AMD Vertex Shader Layer Present
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[info   ] GLDriver: ARB Buffer Storage Present
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[info   ] GLDriver: ARB Base Instance Present
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[info   ] GLDriver: ARB Draw Indirect Present
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[info   ] GLDriver: ARB Compute Shader Present
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[info   ] GLDriver: ARB Arrays of Arrays Present
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[info   ] GLDriver: ARB Texture Storage Present
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[info   ] GLDriver: ARB Texture View Present
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[info   ] GLDriver: ARB Image Load Store Present
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[info   ] GLDriver: ARB Shader Atomic Counters Present
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[info   ] GLDriver: ARB Shader Storage Buffer Object Present
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[info   ] GLDriver: ARB Multi Draw Indirect Present
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[info   ] GLDriver: EXT Texture Compression S3TC Present
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[info   ] GLDriver: ARB Texture Compression RGTC Present
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[info   ] GLDriver: ARB Uniform Buffer Object Present
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[info   ] GLDriver: ARB Explicit Attrib Location Present
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[info   ] GLDriver: Geometry Shaders Present
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[info   ] GLDriver: ARB Texture Swizzle Present
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[info   ] GLDriver: ARB Pixel Buffer Object Present
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[info   ] GLDriver: ARB framebuffer sRGB Present
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[info   ] ShaderBasedRenderer: Preloading shaders...
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[info   ] SharedGPUObjects: Hardware Skinning enabled, method: TBO, max bones: 1024
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[info   ] ShaderFilesManager: Compiling shader : object_pass.vert
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[info   ] ShaderFilesManager: Compiling shader : object_pass1.frag
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[info   ] ShaderFilesManager: Compiling shader : splatting.frag
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[info   ] ShaderFilesManager: Compiling shader : skinning.vert
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[info   ] ShaderFilesManager: Compiling shader : transparent.frag
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[info   ] ShaderFilesManager: Compiling shader : coloredquad.vert
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[info   ] ShaderFilesManager: Compiling shader : coloredquad.frag
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[info   ] ShaderFilesManager: Compiling shader : screenquad.vert
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[info   ] ShaderFilesManager: Compiling shader : tonemap.frag
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[info   ] ShaderFilesManager: Compiling shader : passthrough.frag
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[info   ] ShaderFilesManager: Compiling shader : alphatest_particle.vert
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[info   ] ShaderFilesManager: Compiling shader : alphatest_particle.frag
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[info   ] ShaderFilesManager: Compiling shader : simple_particle.vert
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[info   ] ShaderFilesManager: Compiling shader : simple_particle.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_pass.vert
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[info   ] ShaderFilesManager: Compiling shader : instanced_skinning.vert
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_pass1.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_pass2.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_objectref_pass1.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_objectref_pass2.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_unlit.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_normalmap.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_grass.vert
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[info   ] ShaderFilesManager: Compiling shader : instanced_grass_pass2.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_objectpass_spheremap.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_detailed_object_pass2.frag
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[info   ] STKTexManager: 3 thread(s) for texture loading, each capacity 16 MB.
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[info   ] ShaderBasedRenderer: Geometry will be rendered with indirect draw policy.
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[info   ] irr_driver: GLSL supported.
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[info   ] Singleton: Destroyed singleton.
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[info   ] Singleton: Destroyed singleton.
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[info   ] Singleton: Destroyed singleton.
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[info   ] Singleton: Destroyed singleton.
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[info   ] ShaderFilesManager: Compiling shader : texturedquad.vert
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[info   ] ShaderFilesManager: Compiling shader : texturedquad.frag
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[info   ] ShaderFilesManager: Compiling shader : uniformcolortexturedquad.frag
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[info   ] ShaderFilesManager: Compiling shader : colortexturedquad.vert
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[info   ] ShaderFilesManager: Compiling shader : colortexturedquad.frag
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[info   ] Singleton: Destroyed singleton.
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[verbose  ] Thread: Start waiting 593750.983000
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[verbose  ] Thread: Waited 0.000000 seconds for thread to become deleteable.
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[verbose  ] Thread: Stop waiting 593750.983000
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[info   ] Singleton: Destroyed singleton.
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[info   ] Singleton: Destroyed singleton.
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[info   ] IrrDriver: OpenGL version: 3.3
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[info   ] IrrDriver: OpenGL vendor: VMware, Inc.
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[info   ] IrrDriver: OpenGL renderer: llvmpipe (LLVM 9.0.1, 128 bits)
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[info   ] IrrDriver: OpenGL version string: 3.3 (Core Profile) Mesa 19.3.2
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[info   ] GLDriver: AMD Vertex Shader Layer Present
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[info   ] GLDriver: ARB Buffer Storage Present
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[info   ] GLDriver: ARB Base Instance Present
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[info   ] GLDriver: ARB Draw Indirect Present
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[info   ] GLDriver: ARB Compute Shader Present
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[info   ] GLDriver: ARB Arrays of Arrays Present
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[info   ] GLDriver: ARB Texture Storage Present
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[info   ] GLDriver: ARB Texture View Present
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[info   ] GLDriver: ARB Image Load Store Present
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[info   ] GLDriver: ARB Shader Atomic Counters Present
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[info   ] GLDriver: ARB Shader Storage Buffer Object Present
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[info   ] GLDriver: ARB Multi Draw Indirect Present
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[info   ] GLDriver: EXT Texture Compression S3TC Present
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[info   ] GLDriver: ARB Texture Compression RGTC Present
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[info   ] GLDriver: ARB Uniform Buffer Object Present
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[info   ] GLDriver: ARB Explicit Attrib Location Present
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[info   ] GLDriver: Geometry Shaders Present
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[info   ] GLDriver: ARB Texture Swizzle Present
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[info   ] GLDriver: ARB Pixel Buffer Object Present
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[info   ] GLDriver: ARB framebuffer sRGB Present
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[info   ] ShaderBasedRenderer: Preloading shaders...
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[info   ] SharedGPUObjects: Hardware Skinning enabled, method: TBO, max bones: 1024
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[info   ] ShaderFilesManager: Compiling shader : object_pass.vert
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[info   ] ShaderFilesManager: Compiling shader : object_pass1.frag
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[info   ] ShaderFilesManager: Compiling shader : splatting.frag
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[info   ] ShaderFilesManager: Compiling shader : skinning.vert
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[info   ] ShaderFilesManager: Compiling shader : transparent.frag
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[info   ] ShaderFilesManager: Compiling shader : coloredquad.vert
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[info   ] ShaderFilesManager: Compiling shader : coloredquad.frag
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[info   ] ShaderFilesManager: Compiling shader : screenquad.vert
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[info   ] ShaderFilesManager: Compiling shader : tonemap.frag
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[info   ] ShaderFilesManager: Compiling shader : passthrough.frag
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[info   ] ShaderFilesManager: Compiling shader : alphatest_particle.vert
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[info   ] ShaderFilesManager: Compiling shader : alphatest_particle.frag
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[info   ] ShaderFilesManager: Compiling shader : simple_particle.vert
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[info   ] ShaderFilesManager: Compiling shader : simple_particle.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_pass.vert
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[info   ] ShaderFilesManager: Compiling shader : instanced_skinning.vert
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_pass1.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_pass2.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_objectref_pass1.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_objectref_pass2.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_object_unlit.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_normalmap.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_grass.vert
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[info   ] ShaderFilesManager: Compiling shader : instanced_grass_pass2.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_objectpass_spheremap.frag
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[info   ] ShaderFilesManager: Compiling shader : instanced_detailed_object_pass2.frag
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[info   ] STKTexManager: 3 thread(s) for texture loading, each capacity 16 MB.
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[info   ] ShaderBasedRenderer: Geometry will be rendered with indirect draw policy.
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[info   ] irr_driver: GLSL supported.
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[info   ] Singleton: Destroyed singleton.
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[info   ] Singleton: Destroyed singleton.
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[info   ] Singleton: Destroyed singleton.
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[info   ] Singleton: Destroyed singleton.
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[info   ] ShaderFilesManager: Compiling shader : texturedquad.vert
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[info   ] ShaderFilesManager: Compiling shader : texturedquad.frag
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[info   ] ShaderFilesManager: Compiling shader : uniformcolortexturedquad.frag
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[info   ] ShaderFilesManager: Compiling shader : colortexturedquad.vert
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[info   ] ShaderFilesManager: Compiling shader : colortexturedquad.frag
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[info   ] ShaderFilesManager: Compiling shader : degraded_ibl.frag
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[info   ] ShaderFilesManager: Compiling shader : sunlight.frag
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[info   ] ShaderFilesManager: Compiling shader : pointlight.vert
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[info   ] ShaderFilesManager: Compiling shader : pointlight.frag
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[verbose  ] RaceManager: Nb of karts=4, ghost karts:0 ai:3 players:1
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[info   ] Singleton: Destroyed singleton.
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[info   ] [FileManager]: Creating directory(ies) '/home/pi/.cache/supertuxkart/cached-textures/hd/tracks/olivermath'
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[verbose  ] [FileManager]: Checking for: '/
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[verbose  ] [FileManager]: Checking for: '/home/
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[verbose  ] [FileManager]: Checking for: '/home/pi/
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[verbose  ] [FileManager]: Checking for: '/home/pi/.cache/
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[verbose  ] [FileManager]: Checking for: '/home/pi/.cache/supertuxkart/
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[verbose  ] [FileManager]: Checking for: '/home/pi/.cache/supertuxkart/cached-textures/
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[verbose  ] [FileManager]: Checking for: '/home/pi/.cache/supertuxkart/cached-textures/hd/
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[verbose  ] [FileManager]: Checking for: '/home/pi/.cache/supertuxkart/cached-textures/hd/tracks/
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[verbose  ] [FileManager]: Checking for: '/home/pi/.cache/supertuxkart/cached-textures/hd/tracks/olivermath/
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[info   ] FileManager: Creating directory '/home/pi/.cache/supertuxkart/cached-textures/hd/tracks/olivermath/'.
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[info   ] ShaderFilesManager: Compiling shader : importance_sampling_specular.frag
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[info   ] ShaderFilesManager: Compiling shader : fog.frag
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[info   ] ShaderFilesManager: Compiling shader : sky.vert
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[info   ] ShaderFilesManager: Compiling shader : sky.frag
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[info   ] ShaderFilesManager: Compiling shader : pointlightscatter.frag
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[info   ] ShaderFilesManager: Compiling shader : gaussian6v.comp